Destroids:

Designation: ADR-32 "Defiant" class Defense Destroid MK. VIII

Dimensions:

Height: 10.6 meters

Width: 3.5 meters

Depth: 2.8 meters

Weapons:

6 x M-1365 50mm Anti-Aircraft Lasers that act as the arms of the Destroid

1 x OIMMS Omega Integral Multi-missile system. The system holds 144 individual 210mm x 675mm Terminator III class micro-missiles, each one having a short range of 9.5 kilometers, a top speed of Mach 4.5, a complex system infrared imager, active radar, and gravitic disruption tracking in it's homing equipment. The missiles are located in several missile cells: the shoulder cells holding 32 missiles per shoulder in two separate cells on both sides with each cell having 16 missiles for grand total of 64 missiles for both shoulders, while 40 missiles are being held in each lower leg for 80 missiles.

2 x Obliteration class long range missile pods, 72 individual 300mm x 1300mm Rattlesnake medium range missiles per pod. Capable of reaching distances of hitting targets from 0.1 kilometers to 100 kilometers, top speed is Mach 5.9, and has a complex system infrared imager, active radar, and gravitic disruption tracking in it's homing equipment.

Hull:

Avalon class Armor. This is a combination of Mk. X Chobham Armor with Reflective/Absorption Ablative Hyper-Carbon Tirolian Alloy infused into the metal. Reflects energy attacks into space while absorbing what little it cannot reflect and then melts and ablates to prevent a hull breach. Armor is approximately 55% tougher than the armor used on the Alpha class Veritech Fighter while being 250% lighter.

Powerplant:

Primary: 3 x Mk. 17 Miniaturized Protoculture-cell energizer generators

Engines:

3 x P&W JG-7000 Medium Ionic Pulse Sublight thrusters on the back of the Battloid

4 x P&W JG-7000 Light Ionic Pulse Sublight thrusters on back of Battloid legs

Shields:

2 x Pinpoint Barrier Plates

Special Technology:

-Auto-Pilot

-Chaff and Flare Dispensers AN/ALE-55: 30 chaff and 30 flares are stored in each of the lower legs

-Omni-Directional Energy Grid: A revolutionary energy system based off of the bio-mechanical systems used by the Invid. Designed like a nervous system, the system can transfer massive amounts of energy with ease as the system can adapt to the amount of energy being pushed through the power lines, reducing the chance of an overload.

-Mental-Integration Control System: Based off of the telepathic controls of the Invid as well as control system of the Robotech Master's Bioroids, this system allows the user to interface with the system, drastically decreasing reaction time, due to the lag time between thought and reaction of the system is cut down. The system also increases the users ability to generate thought as well, further decreasing reaction time even more.

-Integrated Multi-Dimensional Shadow System: The unit has several small, SF-10 RRG SHADOW Mk.3 Shadow Dimensional Cloaking devices scattered throughout the unit, allowing for a much more consistent and energy efficient Shadow Dimensional field as the field contours to the shape of the vessel in question and not in a sphere shape. This systems drastically reduces the heat build up as well as the energy drain of the Shadow Dimension Field, allowing even Cyclones to take advantage of the Shadow Dimension technology.

-Inertial Dampeners: This technology drastically reduces the G's felt on the body during harsh turns and movement while both in space and in atmosphere, allowing fighter pilots to perform much more intense maneuvers without blacking out or dying. Can also be used on capital grade warships to reduce the G's felt on the crew while being struck by weapons or during intense maneuvers at high speed.

-Multi-Spectral Communication Jammers: A highly advanced communication jamming system that broadcasts a lot of jamming frequencies that prevents long range communication.

-Energy Enhancing Armor Plating: A brand new invention only capable of being created thanks to the stolen Haydonite data, this is a type of armor plating that was developed by the Haydonites during the Fourth Robotech War and was eventually reverse engineered by the URDF. The armor works by channeling excess energy into the specially created armor which then grows exponentially stronger and more resilient to energy based and kinetic based damage. This armor is currently used across all Haydonite force as well as all URDF forces.

-Combat Computer: The ADR-32 Defiant is equipped with an advanced AI combat computer that can store and analyze data during combat with hostile forces. Data collected by the combat computer can be displayed on the virtual environment cockpit of the mecha, which allows the system to display large amounts of data to the pilot and even highlight enemies and missile attacks with overlaid graphics. The combat computer tracks and identifies specific enemy targets, and has a database of over 10,000 images stored in memory.

-External Audio Pickup: A sound amplification system that can pick up normal conversation up to 750 feet away.

-Loudspeaker: A loudspeaker system is built into the craft, which can be used to amplify the pilot's voice up to 90 decibels.

-Heat and Radiation Shields: Special shielding prevents the penetration of life threatening head and radiation. A radiation detection and alarm system are linked with the shields and will sound an alarm if there is a rupture in the shields and what the levels of radiation are.

-Homing Signal: The escape pod of the ADR-32 Defiant is equipped with a homing device that enables rescue teams to locate a disabled craft or ejected life pod. Most REF ships and Veritechs can locate and track a homing signal, and the onboard computers will automatically notify their pilots if such a signal is detected.

-Laser Targeting System: Used for increased accuracy in the striking of enemy targets and is invisible to the naked eye, although sensors can pick up laser targeting systems.

-Optics (Infrared): This optical system projects a beam of infrared light that is invisible to the normal eye, but detectable by the mecha's sensors. The system allows the pilot to detect hidden/concealed objects by their IR reflectiveness.

-Optics (Night Vision): A passive light image intensifier that emits no light of its own, but relies on ambient light which is electronically amplified to produce a visible picture.

-Optics (Thermal Imager): A passive optical heat sensor that detects infrared radiation projected by warm objects and converts that data into a false-color visible image. The system enables the pilot to see in the dark, in shadows, and through smoke.

-Radar AN/APG-95C: X-band pulse Doppler radar.

-Gravitic Disruption Sensors: An advanced Haydonite/Tirolian sensor module that allows the vessel to track other ships by the gravitic wake of vessels.

-Radio/Video Communication: Long range, directional communications system with satellite relay capabilities. Range: 900,000 miles or can be boosted indefinitely via satellite relay.

-Infra-Red Warning Receiver OLDELFT (IRWR): Providing rear aspect protection from IR guided missiles

-Radar Warning Receiver AN/ALR-80 (RWR): Providing all aspect broadband protection from RF guided missiles.

-SF-10 RRG SHADOW Mk.3: A four-dimensional distortion field generator which downshifts and dampens protoculture radiation so that it is emitting only weakly in these wavebands. A much improved version of the original SF-7 cloaking device, this version incorporates changes that makes the device smaller and more affordable to manufacture. The device still operates like older versions; rendering the mecha invisible to all electronic forms of detection, including radar, Invid Protoculture sensors, and microwaves. Only light- based detection systems, such as optical and laser tracking will detect the mecha.

The SF-10 is the first cloaking device to feature THREE modes of operation instead of only two: ON, in which the device operates normally; OFF, in which the device is shut off and the mecha is detectable by all forms of electronic detection; and SAFETY, in which the device emits a "4th dimensional blip," which is detectable by other REF mecha's collision warning systems. The SAFETY mode is used for close formations where mecha proximity could potentially cause disastrous collisions.

-Laser-Resistant Ceramic Coating: A Southern Cross invention, this coating type has been heavily upgraded by modern technologies, allow the coating to scramble laser tracking and can even reduce laser damage by half.

-RRG Mk.4 EM-Absorbing Skin Cover: A thin skin covering that strongly absorbs EM radiation from radio through ultra-violet wavelengths so that the unit emits only weakly in these bandwidths.

-Virtual Environment Cockpit: As standard with all United Robotech Defense Force mecha, these units are equipped with an innovative new cockpit layout that provides monitors below and around the pilot in addition to the HUD cockpit dome. In flight, these monitors display what is below and behind the unit, giving the pilot a tremendous field of view that is unparalleled by any previous unit.

-Tactical Life Support System: The ADR-32 Defiant cockpit is pressurized, and also provides additional air feeds to the pilot's flight suit that provides him with pressurized breathing. The URDF flight suit also contains an upper and lower g-suit that promotes blood circulation even during high-g turns, thus decreasing the possibility of pilot's blacking out in combat.

-Standard Survival Kit: All URDF units come equipped with a portable survival kit. Inside the small reinforced box is a medium-sized flashlight, two hand flares, one rocket flare, a compass, infrared distancing binoculars, a small mirror, a pocket knife, dehydrated and concentrated food (can be stretched into a five day supply for one person) and basic first aid items (aspirin, bandages, disinfectants, etc.)

-CE-1 Cyclone Ejector System: Also in case of an emergency, the pilot's Cyclone will also be ejected from the doomed mecha. This system is activated automatically when the pilot pulls the activation lever for his ejection seat. The cyclone will deploy parachutes once outside of the mecha and then land within 100 feet of the pilot. This system was installed to allow pilots to retrieve their cyclones even after their veritechs had been destroyed.

-Self-Destruct: To prevent capture of an advance piece of technology by the enemy, the pilot can activate the ADR-32 Defiant's self-destruct system, which will cause the Destroid to explode after a delay of up to 60 minutes with the time set by the pilot alone. All internal systems are obliterated. The escape pod will be automatically ejected prior to the explosion unless the pilot overrides the ejection sequence.

Status: Active

Design:

Battle Mech BY CamCo

Description:

The Defiant class Destroid has seen wide scale usage as a easy to maintain unit that can be quickly modified to work in a variety of environments. These units are a combination of the Phalanx and the Defender class Destroids, giving it a massive missile compliment while also giving it's close range lasers so that the units can engage mecha or enemy aircraft at any range.